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ACMACE
2005
ACM
15 years 10 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
117
Voted
GROUP
2005
ACM
15 years 10 months ago
Timing in the art of integration: 'that's how the bastille got stormed'
This paper uses a long term ethnographic study of the design and implementation of an electronic patient records (EPR) system in a UK hospital Trust to consider issues arising in ...
David Martin, Mark Rouncefield, Jacki O'Neill, Mar...
EGOV
2005
Springer
15 years 10 months ago
When Technology Meets the Mind: A Comparative Study of the Technology Acceptance Model
Abstract. Issues related to technology, including diffusion, acceptance, adoption, and adaptation, have been the focus of research for different disciplines including Information S...
Lucy Dadayan, Enrico Ferro
ICCBR
2005
Springer
15 years 10 months ago
A Knowledge-Intensive Method for Conversational CBR
In conversational case-based reasoning (CCBR), a main problem is how to select the most discriminative questions and display them to users in a natural way to alleviate users’ co...
Mingyang Gu, Agnar Aamodt
134
Voted
LCTRTS
2005
Springer
15 years 10 months ago
Probabilistic source-level optimisation of embedded programs
Efficient implementation of DSP applications is critical for many embedded systems. Optimising C compilers for embedded processors largely focus on code generation and instructio...
Björn Franke, Michael F. P. O'Boyle, John Tho...
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