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IAT
2008
IEEE
15 years 4 months ago
Interaction Selection Ambiguities in Multi-agent Systems
To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulat...
Yoann Kubera, Philippe Mathieu, Sébastien P...
IR
2007
15 years 3 months ago
Searching strategies for the Bulgarian language
This paper reports on the underlying IR problems encountered when indexing and searching with the Bulgarian language. For this language we propose a general light stemmer and demon...
Jacques Savoy
ICCBR
2009
Springer
15 years 10 months ago
S-Learning: A Model-Free, Case-Based Algorithm for Robot Learning and Control
A model-free, case-based learning and control algorithm called S-learning is described as implemented in a simulation of a light-seeking mobile robot. S-learning demonstrated learn...
Brandon Rohrer
EATIS
2009
ACM
15 years 7 months ago
Agent based smart house platform with affective control
In this paper, we describe our work in developing an agent based smart house platform using TAOM4E development methodology and the JADE-platform with the Jadex-extension. In order...
Kuderna-Iulian Benta, Amalia Hoszu, Lucia Vacariu,...
ACMACE
2005
ACM
15 years 6 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó