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» An Interactive 3D Environment for Computer Based Education
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DIGRA
2005
Springer
15 years 9 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
WWW
2004
ACM
16 years 4 months ago
VersaTutor: architecture for a constraint-based intelligent tutor generator
Intelligent tutoring systems have demonstrated their utility in a variety of domains. However, they are notoriously resource intensive to build. We report here on the development ...
Viswanathan Kodaganallur, Rob R. Weitz, David Rose...
TABLEAUX
1995
Springer
15 years 7 months ago
A Connection Based Proof Method for Intuitionistic Logic
We present a proof method for intuitionistic logic based on Wallen’s matrix characterization. Our approach combines the connection calculus and the sequent calculus. The search t...
Jens Otten
CCECE
2006
IEEE
15 years 10 months ago
A Dynamic Associative E-Learning Model based on a Spreading Activation Network
Presenting information to an e-learning environment is a challenge, mostly, because ofthe hypertextlhypermedia nature and the richness ofthe context and information provides. This...
Phongchai Nilas, Nilamit Nilas, Somsak Mitatha
ENGL
2007
108views more  ENGL 2007»
15 years 4 months ago
An Adaptive Controller for Multimodal Systems Based on Fuzzy Reference Model Generator
— This paper presents a novel adaptive controller for multimodal systems based on Fuzzy Reference Model Generator (FRMG). The proposed scheme consists of a fuzzy logic switching ...
Sukumar Kamalasadan