Sciweavers

1677 search results - page 245 / 336
» An Interactive Fur Modeling Technique
Sort
View
CGF
2006
89views more  CGF 2006»
13 years 10 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim
TOG
2008
136views more  TOG 2008»
13 years 10 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
CGF
2005
121views more  CGF 2005»
13 years 10 months ago
Efficient Rendering of Local Subsurface Scattering
A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
CGF
2002
116views more  CGF 2002»
13 years 10 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
JCD
2000
72views more  JCD 2000»
13 years 9 months ago
Participating from the sidelines, online: facilitating telementoring projects
Asynchronous, text-based communication is different from most other forms of interchange in important ways. It lacks the full spectrum of visual and audible information that peopl...
Judith B. Harris, Candace Figg