We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Asynchronous, text-based communication is different from most other forms of interchange in important ways. It lacks the full spectrum of visual and audible information that peopl...