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» An Interactive Fur Modeling Technique
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CGF
2004
98views more  CGF 2004»
13 years 9 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
VRCAI
2009
ACM
14 years 4 months ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
ICCAD
2004
IEEE
260views Hardware» more  ICCAD 2004»
14 years 6 months ago
On interactions between routing and detailed placement
The main goal of this paper is to develop deeper insights into viable placement-level optimization of routing. Two primary contributions are made. First, an experimental framework...
Devang Jariwala, John Lillis
ASIASIM
2004
Springer
14 years 3 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
CIE
2004
Springer
13 years 9 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill