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» An Interactive Graphics Display Architecture
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166
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CG
2007
Springer
15 years 3 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
140
Voted
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 8 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
136
Voted
KDD
1997
ACM
221views Data Mining» more  KDD 1997»
15 years 7 months ago
MineSet: An Integrated System for Data Mining
MineSetTM , Silicon Graphics’ interactive system for data mining, integrates three powerful technologies: database access, analytical data mining, and data visualization. It sup...
Clifford Brunk, James Kelly, Ron Kohavi
127
Voted
CONSTRAINTS
2004
129views more  CONSTRAINTS 2004»
15 years 3 months ago
CLPGUI: A Generic Graphical User Interface for Constraint Logic Programming
Abstract. CLPGUI is a generic graphical user interface for visualizing and controlling the execution of constraint logic programs. CLPGUI has been designed to be used in different ...
François Fages, Sylvain Soliman, Rém...
119
Voted
INTERACT
2003
15 years 4 months ago
Embedding Interactions in a Retail Store Environment: The Design and Lessons Learned
: We developed a steerable interface system that can direct graphical displays to any desirable locations, can capture interactions at any desirable locations, and can track user l...
Piyawadee Noi Sukaviriya, Mark Podlaseck, Rick Kje...