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HCI
2007
13 years 9 months ago
An MDE-SOA Approach to Support Plastic User Interfaces in Ambient Spaces
User interface (UI) plasticity denotes UI adaptation to the context of use (user, platform, physical and social environment) while preserving usability. Our approach to this proble...
Joëlle Coutaz, Lionel Balme, X. Alvaro, Ga&eu...
IWEC
2004
13 years 9 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
ANLP
1997
103views more  ANLP 1997»
13 years 9 months ago
Natural Language in Four Spatial Interfaces
We describe our experiences building spoken language interfaces to four demonstration applications all involving 2- or 3-D spatial displays or gestural interactions: an air combat...
Kenneth Wauchope, Stephanie Everett, Dennis Perzan...
CHI
2008
ACM
14 years 8 months ago
Do knobs have character?: exploring diversity in users' inferences
Physical controls are now ubiquitous in everyday interactions. Empirical studies of physical interactions have traditionally been exploring instrumental aspects such as error rate...
Evangelos Karapanos, Stephan Wensveen, Bart Friede...
CHI
2006
ACM
14 years 8 months ago
Engaging with a situated display via picture messaging
We outline initial investigations into how choices of spatial configuration, input devices and display technologies influence action and interaction in hybrid electronic and physi...
Karen Martin, Alan Penn, Lesley Gavin