If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Presently, inductive learning is still performed in a frustrating batch process. The user has little interaction with the system and no control over the final accuracy and traini...
Wei Fan, Haixun Wang, Philip S. Yu, Shaw-hwa Lo, S...
This paper describes some of the features of a sophisticated language and environment designed for experimentation with unification-oriented linguistic descriptions. The system, w...
While much of the data on the web is unstructured in nature, there is also a significant amount of embedded structured data, such as product information on e-commerce sites or sto...