Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...
We propose a wearable haptic display that indicates the pressure and vibration on the palm for bimanual operations in virtual reality environments. This system aims to provide the ...
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...