Patterns and models are artifacts that are assets to their owners. Storing them in a repository and using common interfaces for their management simplifies their usage. This articl...
In this paper we discuss an approach for simulating the behaviour of interactive software systems, before starting on any of the actual implementation, based on a model of the sys...
Robert Chatley, Jeff Kramer, Jeff Magee, Sebasti&a...
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
We demonstrate a framework for improving the availability of cluster based Internet services. Our approach models Internet services as a collection of interconnected components, e...
In this paper we propose the Merge framework, a general purpose programming model for heterogeneous multi-core systems. The Merge framework replaces current ad hoc approaches to p...
Michael D. Linderman, Jamison D. Collins, Hong Wan...