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» An Interface for the Interactive Design of Artistic Screens
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CHI
2004
ACM
14 years 7 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
CHI
2002
ACM
14 years 7 months ago
Shared text input for note taking on handheld devices
Shared text input is a technique we implemented into a note taking system for facilitating text entry on small devices. Instead of writing out words on the tedious text entry inte...
Laurent Denoue, Patrick Chiu, Tohru Fuse
ACMACE
2009
ACM
14 years 1 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström
UIST
2010
ACM
13 years 5 months ago
Gesture search: a tool for fast mobile data access
Modern mobile phones can store a large amount of data, such as contacts, applications and music. However, it is difficult to access specific data items via existing mobile user in...
Yang Li
CHI
2010
ACM
14 years 1 months ago
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone
PACER is a gesture-based interactive paper system that supports fine-grained paper document content manipulation through the touch screen of a cameraphone. Using the phone’s cam...
Chunyuan Liao, Qiong Liu, Bee Liew, Lynn Wilcox