This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Real-world data -- especially when generated by distributed measurement infrastructures such as sensor networks -- tends to be incomplete, imprecise, and erroneous, making it impo...
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
The use of image patches to capture local correlations between pixels has been growing in popularity for use in various low-level vision tasks. There is a trade-off between using ...