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» An Introduction to Rapid System Prototyping
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RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
14 years 1 months ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
EICS
2009
ACM
14 years 14 days ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...
ICMCS
2005
IEEE
103views Multimedia» more  ICMCS 2005»
14 years 2 months ago
A Virtual Socket Framework for Rapid Emulation of Video and Multimedia Designs
Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitivel...
Paul R. Schumacher, Marco Mattavelli, Adrian Chiri...
RSP
2003
IEEE
117views Control Systems» more  RSP 2003»
14 years 1 months ago
Prototype-Based Tests for Hybrid Reactive Systems
Model-based testing relies on the use of behavior models to automatically generate sequences of inputs and expected outputs. These sequences can be used as test cases to the end o...
Gabor Hahn, Jan Philipps, Alexander Pretschner, Th...
POPL
1994
ACM
14 years 20 days ago
A Type System for Prototyping Languages
Rapide is a programming language framework designed for the development of large, concurrent, real-time systems by prototyping. The framework consists of a type language and defau...
Dinesh Katiyar, David C. Luckham, John C. Mitchell