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AFRIGRAPH
2006
ACM
14 years 1 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
APGV
2009
ACM
196views Visualization» more  APGV 2009»
14 years 1 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
TABLETOP
2008
IEEE
14 years 1 months ago
System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment
The WeSpace is a long-term project dedicated to the creation of environments supporting walkup and share collaboration among small groups. The focus of our system design has been ...
Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia S...
VLDB
2004
ACM
163views Database» more  VLDB 2004»
14 years 22 days ago
Compressing Large Boolean Matrices using Reordering Techniques
Large boolean matrices are a basic representational unit in a variety of applications, with some notable examples being interactive visualization systems, mining large graph struc...
David S. Johnson, Shankar Krishnan, Jatin Chhugani...
DARS
2000
Springer
128views Robotics» more  DARS 2000»
13 years 11 months ago
Terrain Model Acquisition by Mobile Robot Teams and n-Connectivity
Abstract. The connectivity of the con guration space has been a valuable concept in the motion planning for single robots in both known and unknown terrains. We show here that n-co...
Nageswara S. V. Rao