Camera networks have gained increased importance in
recent years. Previous approaches mostly used point correspondences
between different camera views to calibrate
such systems....
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in a...
This paper addresses a major weakness of current technologies for the Semantic Web, namely the lack of a principled means to represent and reason about uncertainty. This not only h...
Paulo Cesar G. da Costa, Kathryn B. Laskey, Kennet...
In this paper, we present our experiences concerning the enforcement of access rights extracted from ODRL-based digital contracts. We introduce the generalized Contract Schema (Co...