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ICPR
2004
IEEE
14 years 8 months ago
Detection of Artificial Structures in Natural-Scene Images Using Dynamic Trees
We seek a framework that addresses localization, detection and recognition of man-made objects in natural-scene images in a unified manner. We propose to model artificial structur...
Michael C. Nechyba, Sinisa Todorovic
MIR
2010
ACM
229views Multimedia» more  MIR 2010»
14 years 2 months ago
Wavelet, active basis, and shape script: a tour in the sparse land
Sparse coding is a key principle that underlies wavelet representation of natural images. In this paper, we explain that the effort of seeking a common wavelet sparse coding of i...
Zhangzhang Si, Ying Nian Wu
CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
TOG
2002
109views more  TOG 2002»
13 years 7 months ago
Level set surface editing operators
We present a level set framework for implementing editing operators for surfaces. Level set models are deformable implicit surfaces where the deformation of the surface is control...
Ken Museth, David E. Breen, Ross T. Whitaker, Alan...
EUROPAR
2005
Springer
14 years 1 months ago
Grid-BGC: A Grid-Enabled Terrestrial Carbon Cycle Modeling System
Grid-BGC is a Grid-enabled terrestrial biogeochemical cycle simulator collaboratively developed by the National Center for Atmospheric Research (NCAR) and the University of Colorad...
Jason Cope, Craig Hartsough, Peter Thornton, Henry...