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» An Object-Oriented Approach to Curves and Surfaces
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DGCI
1999
Springer
13 years 11 months ago
Directional 3D Thinning Using 8 Subiterations
Thinning of a binary object is an iterative layer by layer erosion to extract an approximation to its skeleton. In order to provide topology preservation, different thinning techn...
Kálmán Palágyi, Attila Kuba
VISSYM
2004
13 years 8 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
WSCG
2003
251views more  WSCG 2003»
13 years 8 months ago
Design Intent-Oriented Modelling Tools for Aesthetic Design
The paper presents the outcome of an international research project, aimed at identifying and implementing an innovative approach in computer aided aesthetic design. Despite the a...
Franca Giannini, Marina Monti
CGF
2010
107views more  CGF 2010»
13 years 7 months ago
Geometry-Driven Local Neighbourhood Based Predictors for Dynamic Mesh Compression
The task of dynamic mesh compression seeks to find a compact representation of a surface animation, while the artifacts introduced by the representation are as small as possible. ...
Libor Vása, Václav Skala
MICCAI
2006
Springer
14 years 8 months ago
A Learning Based Algorithm for Automatic Extraction of the Cortical Sulci
This paper presents a learning based method for automatic extraction of the major cortical sulci from MRI volumes or extracted surfaces. Instead of using a few pre-defined rules su...
Songfeng Zheng, Zhuowen Tu, Alan L. Yuille, Allan ...