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DAC
2008
ACM
14 years 8 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
FGCS
2007
125views more  FGCS 2007»
13 years 7 months ago
An autonomic tool for building self-organizing Grid-enabled applications
In this paper we present CAMELotGrid, a tool to manage Grid computations of Cellular Automata that support the efficient simulation of complex systems modeled by a very large numb...
Gianluigi Folino, Giandomenico Spezzano
MIDDLEWARE
2010
Springer
13 years 6 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
EGH
2004
Springer
14 years 1 months ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
PERCOM
2009
ACM
14 years 2 months ago
BitHoc: A content sharing application for Wireless Ad hoc Networks
—As a result of the wide spread of new efficient mobile communication devices, users are more and more willing to find on these devices (PDAs, Smartphones, etc) applications si...
Amir Krifa, Mohamed Karim Sbai, Chadi Barakat, Thi...