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» An Operator Interaction Framework for Visualization Systems
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PRESENCE
2006
197views more  PRESENCE 2006»
13 years 9 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
CPAIOR
2004
Springer
14 years 2 months ago
SIMPL: A System for Integrating Optimization Techniques
Abstract In recent years, the Constraint Programming (CP) and Operations Research (OR) communities have explored the advantages of combining CP and OR techniques to formulate and s...
Ionut D. Aron, John N. Hooker, Tallys H. Yunes
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
14 years 3 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar
CHI
2007
ACM
14 years 9 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
PCM
2009
Springer
184views Multimedia» more  PCM 2009»
14 years 3 months ago
Immersive Mixed Media Augmented Reality Applications and Technology
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...