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AAAI
1998
13 years 10 months ago
Finding Optimal Strategies for Imperfect Information Games
Weexaminethree heuristic algorithms for gameswith imperfect information: Monte-carlo sampling, and two newalgorithms wecall vector minimaxingand payoffreduction minimaxing. Wecomp...
Ian Frank, David A. Basin, Hitoshi Matsubara
JAIR
2010
165views more  JAIR 2010»
13 years 7 months ago
A Model-Based Active Testing Approach to Sequential Diagnosis
Model-based diagnostic reasoning often leads to a large number of diagnostic hypotheses. The set of diagnoses can be reduced by taking into account extra observations (passive mon...
Alexander Feldman, Gregory M. Provan, Arjan J. C. ...
DATAMINE
2008
143views more  DATAMINE 2008»
13 years 9 months ago
Automatically countering imbalance and its empirical relationship to cost
Learning from imbalanced datasets presents a convoluted problem both from the modeling and cost standpoints. In particular, when a class is of great interest but occurs relatively...
Nitesh V. Chawla, David A. Cieslak, Lawrence O. Ha...
ICNC
2009
Springer
14 years 3 months ago
An Improved Greedy Genetic Algorithm for Solving Travelling Salesman Problem
—Genetic algorithm (GA) is too dependent on the initial population and a lack of local search ability. In this paper, an improved greedy genetic algorithm (IGAA) is proposed to o...
Zhenchao Wang, Haibin Duan, Xiangyin Zhang
GECCO
2007
Springer
196views Optimization» more  GECCO 2007»
14 years 3 months ago
An estimation of distribution algorithm with guided mutation for a complex flow shop scheduling problem
An Estimation of Distribution Algorithm (EDA) is proposed to approach the Hybrid Flow Shop with Sequence Dependent Setup Times and Uniform Machines in parallel (HFSSDST-UM) proble...
Abdellah Salhi, José Antonio Vázquez...