High Dynamic Range (HDR) images can represent the acquired scene with a greater dynamic range of luminance than classical Low Dynamic Range (LDR) ones. Despite the recent diffusio...
Alberto Boschetti, Nicola Adami, Riccardo Leonardi...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
We describe a new technique that uses active scene illumination to perform foreground-background segmentation and recover partial HDR information. We explore the fact that relativ...
Detection of moving objects in video streams is the first relevant step of information extraction in many computer vision applications. Aside from the intrinsic usefulness of being...
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...