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» An adaptive performance modeling tool for GPU architectures
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FPL
2007
Springer
190views Hardware» more  FPL 2007»
14 years 2 months ago
The ANDRES Project: Analysis and Design of Run-Time Reconfigurable, Heterogeneous Systems
Today’s heterogeneous embedded systems combine components from different domains, such as software, analogue hardware and digital hardware. The design and implementation of thes...
Andreas Herrholz, Frank Oppenheimer, Philipp A. Ha...
UIST
1993
ACM
14 years 23 days ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ENTCS
2006
162views more  ENTCS 2006»
13 years 8 months ago
Adaptive Graph Pattern Matching for Model Transformations using Model-sensitive Search Plans
The current paper makes two contributions for the graph pattern matching problem of model transformation tools. First, model-sensitive search plan generation is proposed for patte...
Gergely Varró, Katalin Friedl, Dánie...
WICSA
2001
13 years 10 months ago
A Highly-Extensible, XML-Based Architecture Description Language
Software architecture research focuses on models of software architectures as specified in architecture description languages (ADLs). As research progresses in specific areas of s...
Eric M. Dashofy, André van der Hoek, Richar...
WSC
1997
13 years 10 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly