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INFOCOM
2008
IEEE
14 years 1 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
ICDCSW
2000
IEEE
13 years 12 months ago
Enabling Flexible QoS Support in the Object Request Broker COOL
Support of end-to-end Quality-of-Service (QoS) and ate high-level programming abstractions are two crucial factors for the development of future telecommunication services and dis...
Tom Kristensen, Thomas Plagemann
EOR
2008
111views more  EOR 2008»
13 years 7 months ago
Machine-part cell formation in group technology using a modified ART1 method
Group Technology (GT) is a useful way of increasing the productivity for manufacturing high quality products and improving the flexibility of manufacturing systems. Cell formation...
Miin-Shen Yang, Jenn-Hwai Yang
BERTINORO
2005
Springer
14 years 1 months ago
Emergent Consensus in Decentralised Systems Using Collaborative Reinforcement Learning
Abstract. This paper describes the application of a decentralised coordination algorithm, called Collaborative Reinforcement Learning (CRL), to two different distributed system pr...
Jim Dowling, Raymond Cunningham, Anthony Harringto...
ICDCS
1999
IEEE
13 years 12 months ago
Search Space Reduction in QoS Routing
To provide real-time service or engineer constrained-based paths, networks require the underlying routing algorithm to be able to find low-cost paths that satisfy given Quality-of...
Liang Guo, Ibrahim Matta