Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
The availability of large on-line text corpora provides a natural and promising bridge between the worlds of natural language processing (NLP) and machine learning (ML). In recent...
We consider a heterogeneous swarm consisting of aerial and wheeled robots. We present a system that enables spatially targeted communication. Our system enables aerial robots to e...
Nithin Mathews, Anders Lyhne Christensen, Eliseo F...
This paper describes the Organization-based Multiagent System Engineering (O-MaSE) Process Framework, which helps process engineers define custom multiagent systems development pr...