Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
High-fidelity computer graphics offer the possibility for archaeologists to put excavated cultural heritage artefacts virtually back into their original setting and illumination ...
Jassim Happa, Mark Williams, Glen Turley, Graeme E...
User modelling is widely used in HCI but there are very few systematic HCI modelling tools for people with disabilities. We are developing user models to help with the design and ...
In this paper we present a system to robustly estimate the 3D position of a human head. Before the face model is positioned in the initial frame, it is adapted to the 3D scan of t...
Axel Weissenfeld, Onay Urfalioglu, Kang Liu, J&oum...
— This paper describes the design of a motion control algorithm for a humanoid robotic head, which consists of a neck with four degrees of freedom and two eyes (a stereo pair sys...
Ludo C. Visser, Raffaella Carloni, Stefano Stramig...