We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
We study how protocol design for various functionalities within a communication network architecture can be viewed as a distributed resource allocation problem. This involves unde...
There exists a widely recognized need to better understand and manage complex "systems of systems," ranging from biology, ecology, and medicine to network-centric technol...
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...