Sciweavers

1233 search results - page 183 / 247
» An articulated registration method
Sort
View
DATE
2010
IEEE
153views Hardware» more  DATE 2010»
15 years 11 months ago
Taming the component timing: A CBD methodology for real-time embedded systems
—The growing trend towards using component based design approach in embedded system development requires addressing newer system engineering challenges. These systems are usually...
Manoj G. Dixit, Pallab Dasgupta, S. Ramesh
SIGGRAPH
2010
ACM
15 years 10 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ECCV
2010
Springer
15 years 10 months ago
Efficient Inference with Multiple Heterogeneous Part Detectors for Human Pose Estimation
We address the problem of estimating human pose in a single image using a part based approach. Pose accuracy is directly affected by the accuracy of the part detectors but more acc...
ECCV
2010
Springer
15 years 9 months ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
CGF
2006
198views more  CGF 2006»
15 years 5 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann