We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
This paper describes a novel telepresence system that uses high-resolution movies and a reactive display system with a treadmill. In this system, users can walk through a virtuali...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...
The story describes a world of the future in which there are two entirely different groups of people, one involved in the development and reproduction of the industrial base of the...
An ongoing research problem in Augmented Reality (AR) is to improve tracking and display technology in order to minimize registration errors. However, perfect registration is not ...
Cindy M. Robertson, Blair MacIntyre, Bruce N. Walk...