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JSS
2010
150views more  JSS 2010»
13 years 8 months ago
Towards a general purpose architecture for UI generation
Many software projects spend a significant proportion of their time developing the User Interface (UI), therefore any degree of automation in this area has clear benefits. Such au...
Richard Kennard, John Leaney
CHI
2005
ACM
14 years 10 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
EUROPAR
2008
Springer
13 years 11 months ago
Parametric Studies in Eclipse with TAU and PerfExplorer
Abstract. With support for C/C++, Fortran, MPI, OpenMP, and performance tools, the Eclipse integrated development environment (IDE) is a serious contender as a programming environm...
Kevin A. Huck, Wyatt Spear, Allen D. Malony, Samee...
GROUP
2009
ACM
14 years 4 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...
IUI
2000
ACM
14 years 2 months ago
Learning to recommend from positive evidence
In recent years, many systems and approaches for recommending information, products or other objects have been developed. In these systems, often machine learning methods that nee...
Ingo Schwab, Wolfgang Pohl, Ivan Koychev