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DSVIS
2008
Springer
15 years 5 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
ICIW
2009
IEEE
15 years 1 months ago
SynCFr: Synchronization Collaboration Framework
We present the SynCFr framework (Synchronization Collaboration Framework) supporting the management of composite applications and the synchronization of heterogeneous applications...
Liliana Ardissono, Anna Goy, Giovanna Petrone, Mar...
IAT
2010
IEEE
15 years 2 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
146
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VRST
2003
ACM
15 years 9 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
ICMI
2003
Springer
128views Biometrics» more  ICMI 2003»
15 years 9 months ago
Modeling multimodal integration patterns and performance in seniors: toward adaptive processing of individual differences
Multimodal interfaces are designed with a focus on flexibility, although very few currently are capable of adapting to major sources of user, task, or environmental variation. The...
Benfang Xiao, Rebecca Lunsford, Rachel Coulston, R...