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» An environment for synchronous software development
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SASO
2009
IEEE
14 years 3 months ago
Teleological Software Adaptation
—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
ICSE
2009
IEEE-ACM
14 years 1 months ago
A compositional approach to bidirectional model transformation
Bidirectional model transformation plays an important role in maintaining consistency between two models, and has many potential applications in software development, including mo...
Soichiro Hidaka, Zhenjiang Hu, Hiroyuki Kato, Keis...
TOOLS
2000
IEEE
14 years 1 months ago
Algorithmic Analysis of the Impacts of Changes to Object-Oriented Software
The research presented here addresses the problem of change impact analysis CIA for object-oriented software. A major problem for developers in an evolutionary environment is th...
Michelle Lee, A. Jefferson Offutt, Roger T. Alexan...
HICSS
2003
IEEE
165views Biometrics» more  HICSS 2003»
14 years 2 months ago
Analysis of the Effectiveness of Global Virtual Teams in Software Engineering Projects
Global software development projects use virtual teams, which are primarily linked through computer and telecommunications technologies across national boundaries. Global Virtual ...
H. Keith Edwards, Varadharajan Sridhar
CLEIEJ
2007
86views more  CLEIEJ 2007»
13 years 9 months ago
Requirements Game: Teaching Software Project Management
: Several business areas, like Management and Negotiation, have used games like a didactic way to simulate world reality, to introduce students to the day-to-day generated problems...
Carlos Mario Zapata Jaramillo, Gabriel Awad-Aubad