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» An environment for synchronous software development
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WICSA
2001
13 years 10 months ago
Focus: A Light-Weight, Incremental Approach to Software Architecture Recovery and Evolution
During the past decade, object-orientation (OO) has become the dominant software development methodology, accompanied by a number of modeling notations, programming languages, and...
Lei Ding, Nenad Medvidovic
SERP
2003
13 years 10 months ago
A Process for BDI Agent-Based Software Construction
Agent-based programming comes us as a next generation programming paradigm. However, we have not been ready yet to fully use it without having sound and concrete software engineer...
Chang-Hyun Jo, Jeffery M. Einhorn
CPHYSICS
2007
88views more  CPHYSICS 2007»
13 years 9 months ago
Programming physics softwares in Flash
We discuss various aspects of programming physics education software in Adobe Flash. Since the authoring environment for Flash is initially developed for non-programmers, it is ea...
Koo-Chul Lee, Julian Lee
IEE
2007
126views more  IEE 2007»
13 years 9 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
ACSD
2008
IEEE
102views Hardware» more  ACSD 2008»
14 years 3 months ago
Performing causality analysis by bounded model checking
Synchronous systems can immediately react to the inputs of their environment which may lead to so-called causality cycles between actions and their trigger conditions. Systems wit...
Klaus Schneider, Jens Brandt