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FDG
2009
ACM
14 years 2 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
IMC
2009
ACM
14 years 2 months ago
Scalable proximity estimation and link prediction in online social networks
Proximity measures quantify the closeness or similarity between nodes in a social network and form the basis of a range of applications in social sciences, business, information t...
Han Hee Song, Tae Won Cho, Vacha Dave, Yin Zhang, ...
IMC
2009
ACM
14 years 2 months ago
Sampling biases in network path measurements and what to do about it
We show that currently prevalent practices for network path measurements can produce inaccurate inferences because of sampling biases. The inferred mean path latency can be more t...
Srikanth Kandula, Ratul Mahajan
IMC
2009
ACM
14 years 2 months ago
Modeling user activities in a large IPTV system
Internet Protocol Television (IPTV) has emerged as a new delivery method for TV. In contrast with native broadcast in traditional cable and satellite TV system, video streams in I...
Tongqing Qiu, Zihui Ge, Seungjoon Lee, Jia Wang, J...
ISSTA
2009
ACM
14 years 2 months ago
Identifying semantic differences in AspectJ programs
Program differencing is a common means of software debugging. Although many differencing algorithms have been proposed for procedural and object-oriented languages like C and Ja...
Martin Th Görg, Jianjun Zhao
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