Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
Understanding the relation between usability measures seems crucial to deepen our conception of usability and to select the right measures for usability studies. We present a meta...
One problem evaluating mobile and wearable devices is that they are used in mobile settings, making it hard to collect usability data. We present a study of tap-based selection of...
Andrew Crossan, Roderick Murray-Smith, Stephen A. ...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
We introduce LensMouse, a novel device that embeds a touch-screen display – or tangible ‘lens’ – onto a mouse. Users interact with the display of the mouse using direct to...
Xing-Dong Yang, Edward Mak, David C. McCallum, Pou...