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» An importance-driven radiosity algorithm
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SIGGRAPH
1990
ACM
14 years 1 months ago
Adaptive mesh generation for global diffuse illumination
Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other...
A. T. Campbell III, Donald S. Fussell
VISUALIZATION
1994
IEEE
14 years 1 months ago
VolVis: A Diversified Volume Visualization System
VolVis is a diversified, easy to use, extensible, high performance, and portable volume visualization system for scientists and engineers as well as for visualization developers a...
Ricardo S. Avila, Taosong He, Lichan Hong, Arie E....
SIGGRAPH
1994
ACM
14 years 1 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
CGF
2000
207views more  CGF 2000»
13 years 9 months ago
Efficient Glossy Global Illumination with Interactive Viewing
The ability to perform interactive walkthroughs of global illumination solutions including glossy effects is a challenging open problem. In this paper we overcome certain limitati...
Marc Stamminger, Annette Scheel, Xavier Granier, F...
IPPS
2003
IEEE
14 years 3 months ago
Task Pool Teams for Implementing Irregular Algorithms on Clusters of SMPs
The characteristics of irregular algorithms make a parallel implementation difficult, especially for PC clusters or clusters of SMPs. These characteristics may include an unpredi...
Judith Hippold, Gudula Rünger