Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other...
VolVis is a diversified, easy to use, extensible, high performance, and portable volume visualization system for scientists and engineers as well as for visualization developers a...
Ricardo S. Avila, Taosong He, Lichan Hong, Arie E....
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
The ability to perform interactive walkthroughs of global illumination solutions including glossy effects is a challenging open problem. In this paper we overcome certain limitati...
Marc Stamminger, Annette Scheel, Xavier Granier, F...
The characteristics of irregular algorithms make a parallel implementation difficult, especially for PC clusters or clusters of SMPs. These characteristics may include an unpredi...