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SIGGRAPH
1994
ACM
13 years 10 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
13 years 11 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
CVIU
2011
13 years 1 months ago
Sampled medial loci for 3D shape representation
The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...
Svetlana Stolpner, Sue Whitesides, Kaleem Siddiqi
GMP
2006
IEEE
154views Solid Modeling» more  GMP 2006»
14 years 23 days ago
Manifold T-Spline
This paper develops the manifold T-splines, which naturally extend the concept and the currently available algorithms/techniques of the popular planar tensor-product NURBS and T-sp...
Ying He 0001, Kexiang Wang, Hongyu Wang, Xianfeng ...
ICIAR
2004
Springer
14 years 2 days ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip