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» An incremental prototype set building technique
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CHI
2005
ACM
14 years 8 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
VRML
1998
ACM
13 years 11 months ago
Building OpenWorlds
This paper discusses the history and design decisions behind OpenWorlds, the first C++ toolkit for VRML 2.0 integration. OpenWorlds is a highly extensible set of libraries which s...
Paul J. Diefenbach, Prakash Mahesh, Daniel Hunt
ICDCS
2008
IEEE
14 years 2 months ago
stdchk: A Checkpoint Storage System for Desktop Grid Computing
— Checkpointing is an indispensable technique to provide fault tolerance for long-running high-throughput applications like those running on desktop grids. This paper argues that...
Samer Al-Kiswany, Matei Ripeanu, Sudharshan S. Vaz...
CP
2003
Springer
14 years 24 days ago
Incremental Computation of Resource-Envelopes in Producer-Consumer Models
Abstract. Interleaved planning and scheduling employs the idea of extending partial plans by regularly heeding to the scheduling constraints during search. One of the techniques us...
T. K. Satish Kumar
3DGIS
2006
Springer
14 years 1 months ago
Building Reconstruction - Outside and In
The modelling or reconstruction of buildings has two aspects – on the one hand we need a data structure and the associated geometric information, and on the other hand we need a...
Christopher M. Gold, Rebecca O. C. Tse, Hugo Ledou...