Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
A method for 3D scalable visualization, in a client/server environment is presented. The main idea presented in this paper is to increase the quality of 3D visualization for low b...
This paper presents a framework for speech-driven synthesis of real faces from a corpus of 3D video of a person speaking. Video-rate capture of dynamic 3D face shape and colour ap...
Ioannis A. Ypsilos, Adrian Hilton, Aseel Turkmani,...