The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
Capturing and exploiting knowledge is at the heart of several important problems such as decision making, the semantic web, and intelligent agents. The captured knowledge must be a...
Vinay K. Chaudhri, Kenneth S. Murray, John Pacheco...
One of the most rapidly evolving e-services is e-Learning, that is, the creation of advanced educational resources that are accessible on-line and, potentially, offer numerous adva...
Fotis Kokkoras, Demetrios G. Sampson, Ioannis P. V...
The changing nature of e-Learning, the Web, and its users that can be observed in the last years results in a need for new approaches and technologies to fully exploit the existing...
This paper presents a design methodology that deals with the presentation aspects involved in the development of a Semantic Web Information System. The methodology is driven by tw...
Flavius Frasincar, Geert-Jan Houben, Peter Barna, ...