A software architecture describes the structure of a computing system by specifying software components and their interactions. Mapping a software architecture to an implementatio...
Damien Cassou, Emilie Balland, Charles Consel, Jul...
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to faci...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to facil...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...