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» An interactive facial expression generation system
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ICSE
2011
IEEE-ACM
13 years 2 days ago
Leveraging software architectures to guide and verify the development of sense/compute/control applications
A software architecture describes the structure of a computing system by specifying software components and their interactions. Mapping a software architecture to an implementatio...
Damien Cassou, Emilie Balland, Charles Consel, Jul...
NPAR
2000
ACM
14 years 1 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
KES
2010
Springer
13 years 7 months ago
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to faci...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
AICS
2009
13 years 6 months ago
SceneMaker: Intelligent Multimodal Visualisation of Natural Language Scripts
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to facil...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
AI
2010
Springer
13 years 8 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...