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» An interactive lecture approach to teaching computer science
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FASE
2000
Springer
14 years 18 days ago
From Play-In Scenarios to Code: An Achievable Dream
g higher levels of abstraction with automated downward transformations has always been the way to go, as long as the engineers who do the actual work are th the abstractions. A dev...
David Harel
SAFECOMP
2000
Springer
14 years 17 days ago
Assessment of the Reliability of Fault-Tolerant Software: A Bayesian Approach
Fault tolerant systems based on the use of software design diversity may be able to achieve high levels of reliability more cost-effectively than other approaches, such as heroic ...
Bev Littlewood, Peter T. Popov, Lorenzo Strigini
HICSS
2007
IEEE
108views Biometrics» more  HICSS 2007»
14 years 3 months ago
Human Computer Interaction in the Pre-Hospital Setting
This paper describes the human computer interface of a new emergency medical services application, which uses several emerging technologies to clarify the inherent complexity and ...
Mark Gaynor, Dan Myung, Raj Patel, Steve Moulton
HT
2000
ACM
14 years 1 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
SIGCSE
2000
ACM
120views Education» more  SIGCSE 2000»
14 years 1 months ago
Object-orientation in Java for scientific programmers
Scientific programmers have traditionally programmed in entirely sequential languages such as Fortran, C or Pascal and it could be argued that object-orientation is not a concept ...
Judith Bishop, Nigel Bishop