Sciweavers

510 search results - page 38 / 102
» An interactive lecture approach to teaching computer science
Sort
View
PDC
2006
ACM
14 years 3 months ago
A participatory design agenda for ubiquitous computing and multimodal interaction: a case study of dental practice
This paper reflects upon our attempts to bring a participatory design approach to design research into interfaces that better support dental practice. The project brought together...
Tim Cederman-Haysom, Margot Brereton
SIGCSE
2002
ACM
202views Education» more  SIGCSE 2002»
13 years 8 months ago
A tutorial program for propositional logic with human/computer interactive learning
This paper describes a tutorial program that serves a double role as an educational tool and a research environment. First, it introduces students to fundamental concepts of propo...
Stacy Lukins, Alan Levicki, Jennifer Burg
ROBOCUP
1998
Springer
132views Robotics» more  ROBOCUP 1998»
14 years 1 months ago
BabyTigers-98: Osaka Legged Robot Team
The Osaka Legged Robot Team, BabyTigers-98, attended the First Sony Legged Robot Competition and Demonstration which was held at La Cite La Villeta, a science and technology museum...
Noriaki Mitsunaga, Minoru Asada, Chizuko Mishima
SIGPLAN
2008
13 years 9 months ago
Programming languages in a liberal arts education
Liberal arts curricula emphasize breadth of a student's educational experience, critical reasoning, and intellectual discourse to a greater degree than pre-professional train...
Kim B. Bruce, Stephen N. Freund
SIGCSE
2009
ACM
110views Education» more  SIGCSE 2009»
14 years 9 months ago
Personalizing CS1 with robots
We have developed a CS1 curriculum that uses a robotics context to teach introductory programming [1]. Core to our approach is that each student has their own personal robot. Our ...
Jay Summet, Deepak Kumar, Keith J. O'Hara, Daniel ...