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MANSCI
2008
96views more  MANSCI 2008»
13 years 8 months ago
Staffing of Time-Varying Queues to Achieve Time-Stable Performance
Continuing research by Jennings, Mandelbaum, Massey and Whitt (1996), we investigate methods to perform time-dependent staffing for many-server queues. Our aim is to achieve time-...
Zohar Feldman, Avishai Mandelbaum, William A. Mass...
AIMSA
2008
Springer
14 years 2 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
COMPSAC
2001
IEEE
13 years 11 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...
JMM2
2008
107views more  JMM2 2008»
13 years 8 months ago
Finding Interesting Images in Albums using Attention
Commercial systems such as Flickr display interesting photos from their collection as an interaction mechanism for sampling the collection. It purely relies on social activity anal...
Karthikeyan Vaiapury, Mohan S. Kankanhalli
ICRA
2008
IEEE
145views Robotics» more  ICRA 2008»
14 years 2 months ago
Who am I talking with? A face memory for social robots
— In order to provide personalized services and to develop human-like interaction capabilities robots need to recognize their human partner. Face recognition has been studied in ...
Marc Hanheide, Sebastian Wrede, Christian Lang, Ge...