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TEDU
2011
243views Education» more  TEDU 2011»
13 years 2 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
CHI
2005
ACM
14 years 8 months ago
Privacy and proportionality: adapting legal evaluation techniques to inform design in ubiquitous computing
We argue that an analytic proportionality assessment balancing usefulness and burden on individual or group privacy must be conducted throughout the design process to create accep...
Giovanni Iachello, Gregory D. Abowd
WETICE
2007
IEEE
14 years 2 months ago
A View-Based Analysis of Distributed and Mobile Teams
In this paper, we present emerging team forms, which are classified into Nimble, Virtual, and Mobile teams. Based on this classification, we present a systematic analysis of speci...
Christoph Dorn, Daniel Schall, Robert Gombotz, Sch...
JCDL
2005
ACM
95views Education» more  JCDL 2005»
14 years 1 months ago
Link prediction approach to collaborative filtering
Recommender systems can provide valuable services in a digital library environment, as demonstrated by its commercial success in book, movie, and music industries. One of the most...
Zan Huang, Xin Li, Hsinchun Chen
ASIAN
2005
Springer
96views Algorithms» more  ASIAN 2005»
14 years 1 months ago
Query Incentive Networks
The concurrent growth of on-line communities exhibiting large-scale social structure, and of large decentralized peer-to-peer file-sharing systems, has stimulated new interest in...
Prabhakar Raghavan