We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
Abstract— In this paper, we explore the problem of threedimensional motion planning in highly cluttered and unstructured outdoor environments. Because accurate sensing and modeli...
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
— In this paper we demonstrate path planning for our formation space that represents permutation-invariant multirobot formations. Earlier methods generally pre-assign roles for e...