UML statechart diagrams have become an important technique for describing the dynamic behavior of a software system. They are also a significant element of OO design, especially in...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Group communication primitives have broad utility as building blocks for distributed applications. The challenge is to create and maintain the distributed structures that support ...
Matei Ripeanu, Adriana Iamnitchi, Ian T. Foster, A...