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» Analysis of Virtual Workspaces
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CHI
2000
ACM
14 years 1 months ago
Evaluation of eye gaze interaction
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
Linda E. Sibert, Robert J. K. Jacob
CGF
2008
184views more  CGF 2008»
13 years 8 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
PUC
2008
109views more  PUC 2008»
13 years 8 months ago
Adapting paper prototyping for designing user interfaces for multiple display environments
A multiple display environment (MDE) networks personal and shared devices to form a virtual workspace, and designers are just beginning to grapple with the challenges of developing...
Brian P. Bailey, Jacob T. Biehl, Damon J. Cook, He...
ICRA
2010
IEEE
97views Robotics» more  ICRA 2010»
13 years 7 months ago
Enhanced trajectory tracking control with active lower bounded stiffness control for cable robot
— Cable robots have seen considerable recent interest ensuing from their ability to combine a large workspace with significant payload capacity. However, the cables can apply for...
Kun Yu, Leng-Feng Lee, Chin Pei Tang, Venkat Krovi
ANSS
1997
IEEE
14 years 26 days ago
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Shaun Bangay, Peter Clayton, David A. Sewry