The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
While microprocessor designers turn to multicore architectures to sustain performance expectations, the dramatic increase in parallelism of such architectures will put substantial...
Susmit Biswas, Diana Franklin, Alan Savage, Ryan D...
The BlueGene/L supercomputer will consist of 65,536 dual-processor compute nodes interconnected by two high-speed networks: a three-dimensional torus network and a tree topology ne...
Grid Workflows are emerging as practical programming models for solving large e-scientific problems on the Grid. However, it is typically assumed that the workflow components eith...
Abstract— John von Neumann proposed his famous architecture in a context where hardware was very expensive and bulky. His goal was to maximize functionality with minimal hardware...
Etienne Bergeron, Xavier Saint-Mleux, Marc Feeley,...