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» Analyzing Computer Game Narratives
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COCO
2007
Springer
109views Algorithms» more  COCO 2007»
14 years 1 months ago
Perfect Parallel Repetition Theorem for Quantum XOR Proof Systems
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier’s verdict is a function of the XOR of the tw...
Richard Cleve, William Slofstra, Falk Unger, Sarva...
PCM
2007
Springer
160views Multimedia» more  PCM 2007»
14 years 1 months ago
3D Tracking of a Soccer Ball Using Two Synchronized Cameras
Abstract. We propose an adaptive method that can estimate 3D position of a soccer ball by using two viewpoint videos. The 3D position of a ball is essential to realize a 3D free vi...
Norihiro Ishii, Itaru Kitahara, Yoshinari Kameda, ...
DIGITALCITIES
2003
Springer
14 years 19 days ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
DSOM
2003
Springer
14 years 19 days ago
Towards Peer-to-Peer Traffic Analysis Using Flows
One of the main problems with today's Internet traffic analysis is caused by the large number of network-based applications whose types and traffic patterns are more complicat...
Myung-Sup Kim, Hun-Jeong Kang, James Won-Ki Hong
CORR
2007
Springer
127views Education» more  CORR 2007»
13 years 7 months ago
Attribute Exploration of Discrete Temporal Transitions
Discrete temporal transitions occur in a variety of domains, but this work is mainly motivated by applications in molecular biology: explaining and analyzing observed transcriptome...
Johannes Wollbold