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NIPS
2008
15 years 5 months ago
Breaking Audio CAPTCHAs
CAPTCHAs are computer-generated tests that humans can pass but current computer systems cannot. CAPTCHAs provide a method for automatically distinguishing a human from a computer ...
Jennifer Tam, Jirí Simsa, Sean Hyde, Luis v...
RTAS
2008
IEEE
15 years 10 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
RTSS
2008
IEEE
15 years 10 months ago
A Multi-mode Real-Time Calculus
The Real-Time Calculus (RTC) framework proposed in [Chakraborty et al., DATE 2003] and subsequently extended in [Wandeler et al., Real-Time Systems 29(2-3), 2005] and a number of ...
Linh T. X. Phan, Samarjit Chakraborty, P. S. Thiag...
CCGRID
2006
IEEE
15 years 10 months ago
Statistical Properties of Task Running Times in a Global-Scale Grid Environment
— Over the years, the use of global grid environments have become widespread. In order to make applications robust against the dynamics of those grid environments it is essential...
Menno Dobber, Robert D. van der Mei, Ger Koole
DAC
2006
ACM
15 years 10 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...